August 22-August 30
The latest news from the world of UX design:
Mike Dick wrote an excellent A-Z guide for operating a design system team.
As our phones are getting bigger, we need to adjust how we build and design our websites. Is there something to learn from app design and tap bars? Can we fix the mobile navigation of our websites to have a lower interaction cost? In this article, Arthur Leonov will find the solution.
having an ad for “Install App” has a high cost in terms of causing an often severe negative impact on users’ product-browsing and -purchasing experience on the mobile website. During Baymard Institute testing, “Install App” banners were the direct and sole cause of several abandonments of some of the world’s largest e-commerce websites.
Aman Gupta discusses how a triangle-shaped designer can blend the KPI of design and business.
The Embedded Image Preview (EIP) technique introduced in the Christoph Erdmann’s article allows us to load preview images during lazy loading using progressive JPEGs, Ajax and HTTP range requests without having to transfer additional data.
Growth design case study for Hopper app.
Tooltips are messages that appear when the user hovers over part of an interface — usually an icon — to explain how certain things work or what they mean. In this article, Adam Silver explains some of the downsides of tooltips and what to do instead.
Scott White of Monolist shares some of the lessons we’ve learned on how to design without any formal training.
New (and free!) course from Meng To for high fidelity prototyping in ProtoPie.
A few effects for animating characters in verbs to represent their action.
Five-point scales are the best. No, seven points. Never use a ten-point scale. Eleven points “pretend noise is science.” You never need more than three points.